Subnautica 2 Wiki
Use this as the main Subnautica 2 wiki index for items, the interactive map, creatures, recipes, biomods, vehicles, known issues, tools, and Early Access guides. Pages favor practical routes, player decisions, and patch-aware notes over unsupported tables.
guides, wiki, tools, news
standalone material pages
visual threat cards
spoiler-light route pages
Subnautica 2 wiki core routes
The fastest paths from this hub to items, map data, creatures, recipes, biomods, vehicles, known issues, and tools.
Items
Materials, tools, equipment, vehicles, food, and progression items.
67 indexed leads
Map
Route notes, coordinates, resources, blueprints, and base spots.
Route-backed markers
Creatures
Fauna, leviathans, threat notes, and creature-balance watch items.
8 guide pages
Recipes
Recipe families, stations, unlock routes, and player-ready notes.
Recipe families
Biomods
Welcome Center Biolab choices, Dash, Sea Skimmer, Bioscanner leads, and slot-change roadmap.
Biolab picks
Vehicles
Tadpole, docking, fabrication, modules, and future vehicle tracking.
Vehicle watch
Known Issues
Bug watch, hotfix status, workarounds, and not-a-bug explanations.
Hotfix 3 context
Tools
Resource tracker, crafting planner, power calculator, and creature filters.
4 utility pages
Category icons are lightweight navigation markers, not game screenshots. Creature and biome images stay tied to official media or clearly labeled original art.
Lifeforms
BridgeBridge fauna, leviathans, flora, harvestables, biomod scan leads, and databank watch topics.
Items & Materials
PopularStatic index for resources, biological pickups, tools, equipment, vehicles, food, and progression items.
Recipes
RouteRecipe families and station intent with route notes instead of unsupported exact costs.
Modules
ModulesVehicle modules, base modules, equipment upgrades, biomod slots, and review rules.
Base Parts
Hotfix 3Habitat Builder, rooms, Interior Wall cost changes, power, storage, and vehicle-support planning.
Creatures
Hotfix 3Fauna, leviathans, threat notes, and Hotfix 3 tuning for Hammerhead, Nibbler, and Marrowbreach.
Flora
HarvestHarvestables, hazard flora, biological resources, and route-useful scan targets.
Biomes
RoutesExploration zones, depth bands, and the kind of risks each part of the ocean throws at you.
Resources
18 pagesMaterial categories and what each gets used for in survival, building, and upgrades.
Characters
PioneersTriage, Felix, Stone, Tether, and selectable pioneer notes without treating names as items.
Crafting
CraftingRecipe families, scanning unlocks, and how progression tends to flow in a Subnautica game.
DNA Modification
DNABiolab choices, Bioscanner unlocks, and the biological upgrade layer players search for.
Biomods
BiomodsDash, Sea Skimmer, Pathfinder, later Bioscanner leads, and roadmap slot changes.
Vehicles
TadpoleTadpole, Hotfix 3 Hammerhead behavior, docking and fabrication roadmap, and upgrade review rules.
Survival Multitool
ToolEarly crafted utility tool, safe uses, threat-state caution, and patch-sensitive upgrade notes.
Tadpole Submersible
Hotfix 3The first confirmed player vehicle, now with unpiloted Tadpole and Haul Chassis passenger-goggle patch notes.
Interactive Map
MapCoordinates, resource leads, blueprint routes, base spots, and route notes.
How this wiki will grow
Launch-week pages start with confirmed systems and then fill in exact names, locations, scanner notes, and recipes as Early Access routes settle.
Search materials, tools, equipment, and route-sensitive items.
Coordinates, landmarks, routes, and route notes.
Sort materials by use and priority.
Tadpole, docking, fabrication, and patch-sensitive upgrades.
Welcome Center choices, DNA aliases, and slot-change roadmap.