🗺️ EA Update 1 "Adaptive Measures" shipped July 8, 2026: two new Biolabs (Coral Gardens and Axum Ruins), unlockable Biomods raised from four to six, Bioscanner scans that unlock extra passive Biomod slots, Survival Multitool hits and Sonic Resonator stuns that deter creatures without killing them, a FOV slider, on-land and in-base sprint, standalone storage, and larger base demolition
🚗 EA Update 1.2 is the next official focus, a co-op-centric update expected a few weeks after 1.1: proximity voice chat, player trading, reviving downed teammates, and new emotes
⚙️ Creature balance and mitigation tuning: aggression timing, aggro range, flare effectiveness, Survival Tool effectiveness, and creature interactions with vehicles and bases
📖 A major expansion is planned for later in the year: the Collector Leviathan's permanent habitat, the next story chapter, and a new vehicle chassis
🎨 Ongoing hotfixes, balance tuning, optimization, and feedback-driven fixes throughout Early Access